Der Weltkriegs-Shooter Verdun aus dem Hause Blackmill Games bekam nun ein neues Update spendiert, das einige Verbesserungen und natürlich auch Neuerungen mit sich brachte. Im neusten Patch befinden sich unter anderem Grafikverbesserungen, die die “pinken Charaktere” entfernt, schärfere Texturen mit sich bringt und die Animationen noch besser darstellt.
Des Weiteren fügten die Entwickler nun eine neue Kampfeinheit ein: Die Highlander aus Schottland. Diese bekommen die neue Waffe, das Pattern 1914 Enfield mit in die Schlacht. Dieses Gewehr seht ihr unten im Trailer in Action. Die kompletten Changelogs des neusten Patch zu Verdun für Xbox One möchten wir euch hier auflisten.
Fixes
• Fixed sound of MG sometimes messing up the game
• Fixed some achievements not working
• Fixed pink and white characters
• Fixed aim movement being slower in diagonal directions
• Fixed issues with friend joining
• Fixed empty slot showing in squad defence scoreboard even though you could switch
• Fixed shortening reload animation on MGs when deployed
• Fixed rare occurrence where reload animation was getting stuck on MGs
• Fixed attachment/loadout preview updating too late in Attrition/RDM
• Fixed floating/missing assets
• Fixed white environment in Champagne
• Fixed gasmask LOD popping too fast
• Fix barbed wire sticking through roof in the main menu
• Fixed Loadout attachment not being showed correctly
• Fixed that players were able to switch weapons in supported stance
• Fixed overly white stones in Flanders
• Fixed Ziegler bunker being see-through from a distance
• Loading screen tips no longer show PC tips
Improvements
• New squad: Scottish Highlanders with new Pattern 1914 Enfield
• Improved overall graphics: Sharper Textures, Sharper output, eye adaptation
• Improved connection so connection errors happen less
• Added weapon muzzle flash/explosion/general lighting
• Loadouts adjusted for better game balance
• Added new lobby animations
• Weapon Sights improved
• Improved death camera and match end camera, to reduce clipping issues
• Remember previous map so that a A->B->A map cycle can no longer occur
• Prone characters will stick to the terrain better
• Play now will no longer put you in a squad lobby, but instead start a game if none is available
• Gibs now spawn on correct positions
• General animations improvements
• You can no longer open menu while in after-action
• Gasmask overlay is no longer visible after the end of the match
• Improved backwards and sideways crawling animation
• Applied crawling fixes to binocs, flamethrower and melee
• Repositioning while deployed is no longer possible if this would cause a change in avatar stance
• Reduced main menu load-time with 10 seconds
• Allow switching when peeking at scoreboard
• Player no longer stands up when stabbing crouched
• Specialization is no longer based on the selection marker position
• Added custom animations for Sawn-Off
• Improved visibility of loadout when not selected
• Stronger AO map for 1p
• Preview of the Player Character Role is no longer based on the previous Specialization selection
[amazon box=”B00I03MYC6″]
Hat das Spiel einen Story modus ?
Nein. Verdun ist ein reiner Multiplayer-Shooter.
1. Oder 2. Weltkrieg?
Verdun spielt im Ersten Weltkrieg.
Stephan Wernicke Kim Klein