Erst letzte Woche veröffentlichten CD Projekt RED den lang ersehnten Konsolen-Patch 1.03 für The Witcher 3: Wild Hunt, der allerhand Verbesserungen mit sich brachte. Unter anderem behob man mit dem Patch Stabilität- und Verbesserungssachen, wie zum Beispiel die nun konstante Framerate von 30fps. Auch im künftigen Patch möchte CD Projekt RED wieder viele Bugfixes beheben und einige Neuerungen mit dem Patch 1.04/1.05 ins Spiel bringen.
Welche Neuerungen und Fixes im kommenden Patch enthalten sind, könnt ihr schon einmal hier nachlesen. Der Community & Website Coordinator Marcin Momot gab diese nun offiziell bekannt.
Vorzeitige Fixes des Patch 1.04/1.05 für The Witcher 3: Wild Hunt:
- Geralt will not longer interact with candles near chests and other interactive elements.
- General stability and performance improvements
- Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC.
- Improved camera smoothness
- Performance improvements during some cutscenes.
- Fixed case where game was crashing on loading a save in certain situations
- Various bug fixes and user experience improvements in GUI panels.
- Fixed issue where some players were unable to run after Wandering in the Dark quest
- Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest
- Too many wild hunt minions were spawned during Ciri’s Story: Fleeing the Bog quest.
- Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest
- Fixed issue where Player was unable to move freely during Blindingly Obvious quest
- Fixed issue where Player was unable to activate portal during Wandering in the Dark quest
- Fixed issue where Player could get trapped in Turseach castle ruins
- Fixed issue where Roche was not present at Hanged Man’s tree during Eye for an Eye quest
- Fixed issue where Player was unable to talk or interact with certain NPCs
- Fixed issue where Sirens in quest Lord of Undvik could be invulnerable.
- Fixed issue where player was unable to use certain actions after Carnal Sins quest
- Fixed issue where Geralt was sometimes unable to mount Roach
- Fixed issue where some players where experiencing infinite loading screen during King’s Gambit quest.
- Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
- Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven’s Treasure quest
- The Pyres of Novigrad quest is of course going to be fixed as well as the XP glitch.
Das ist aber erstmal nur eine vorläufige Liste der Fixes. Weitere sollen laut Momot noch folgen. Wann der nächste Patch erscheint, ist noch unklar. CD Projekt RED arbeiten aber fleißig dran und wollen den neusten Patch so bald wie möglich veröffentlichen.
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