Entwickler CD Projekt RED werkelt seit dem Release von Cyberpunk 2077 hart daran, dass Spiel so zu machen, wie sie es eigentlich wollten.
Langsam aber sicher scheint sich das Studio diesem Ziel zu nähern, denn seit gestern wurde der neueste Patch veröffentlicht. Patch 1.23 verbessert natürlich einige Bugs und soll auch grafisch zumindest etwas besser werden – an gewissen Stellen.
Welche Verbesserungen auf uns zukommen, zeigen die folgenden Patch Notes:
Gameplay
- Fixed an issue where after killing a NPC and stealing their car, their body could get stuck in the car.
- Adam Smasher will no longer receive damage during animations between his attack phases.
- Fixed an issue where dropping a NPC’s body caused too much destruction.
- Cataresist cyberware should now work properly.
Visual
- Fixed Johnny’s spectral appearance in various quests.
- Fixed various issues related to clipping in NPCs’ clothes.
- Fixed appearance of rocks in the Badlands.
- The Pickup: Fixed an issue where one of the Maelstromers was T-posing.
Stability and Performance
- Numerous crash fixes in animations, UI, scene, physics and gameplay systems.
- Memory optimizations and memory management improvements in various systems (reducing the number of crashes).
- Various console CPU optimizations.
- Memory and I/O improvement leading to fewer instances of NPCs with identical appearances spawning in the same area, and to improved streaming.
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